![]() Maybe that book he was reading was Thirty-Two Tints of Silver. ![]() ![]() Christine doesn't yet have any Traits that would trigger this in others, so it must be because of what Travis had been doing before we entered his house. This bar reports the Emotion of the target, and because it's pink, we know that Travis is feeling Flirty. It's pink, and can be clicked on to see details. Because Christine is a Geek, if Travis is also a Geek, she can initiate Geek-specialized interactions (such as “Enthuse About New Show”) to really make the relationship score jump up.Īlso of note is the colored bar at the bottom of the window. It also helps you gauge what direction to take the conversation in, since two Sims with the same trait are more receptive to that trait's special commands. > Ask if Single interaction to try to unlock them. If she doesn't, she can use the Friendly. Mousing over Travis's picture will produce a smaller pop-up that lists his significant other, Traits, and Aspiration if Christine knows them. If the conversation turns ugly, they may start insulting each other, and that green bar may turn red, indicating they become enemies! Being a pleasant conversation, both Sims will use low-level friendly interactions as they get to know each other. First, the very top of the window reads “Pleasant Conversation.” If the Sims are left to their own devices, this line will dictate how they speak to each other. There is a lot of information contained in that small window, so let's take it from the top. Right now, because their relationship is strictly friendly, there is only a green relationship meter that steadily fills as they have successful positive interactions. This shows to whom the active Sim is speaking, and their relationship score. She sits down next to him, and they immediately start chatting.īecause Christine is the active Sim and now engaged in conversation, a window appears in the top-center of the screen. She immediately meets Travis Scott, a young adult who she interrupts reading. She interacts with the door, and she's beckoned inside. ![]() We click, the map closes and the game loads the new lot.īecause she's going to another lot, the game needs to load for a few seconds, and then she stands before a neighbor's house. We mouse over one of the houses with a plumbbob symbol (indicating someone lives there). However, for now, she decides to just stay in her section of the neighborhood. (Note: she could also have traveled by opening her cell phone, navigating to the second tab, and choosing the "Travel." option.) She notices that she can visit one of five public buildings if she wishes: a nightclub, park, gym, library, and museum are all open all day, every day. You can view the entire neighborhood by pressing the M key, which Christine does now to check out her surroundings. The only other thing I could think of is MC Command Center not being updated in a long time.The Sims 4 loads up sections of the city at a time. I do not have any other event related mods besides the events themselves KawaiiStacie’s event Mods are not working either (I know she’s currently fixing her site and mods as well) My computer sometimes forces Origin/Sim updates without asking so I didn’t get the chance to stop it before getting to check my mods I have BrittpinkieSims’ event mods, which I know are very outdated but I’ve literally had no issues with any part of my game until this Tiny Living Update I’ve also ran the game with and without all mods and then trial runs with and without each event mod. So far I’ve updated all mods and trashed ones that are broken, except for the event mods that aren’t working (as they aren’t causing any other game problems). Information, Guides and Announcements for the EA app.
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